I make 2D indie games with a framework I built in Monogame. I create a lot of my own assets, but I also buy from and credit other creators. You’ll see those credits listed at Your Support, on Twitter, on Patreon, the game’s itch.io pages, as well as in-game.
Professionally, I’m a software developer for an educational software company in Northern California. I’m halfway through a Bachelor’s program for Software Development because I wanted the formal education to back up my knowledge.
All of my social media is maintained by my wife, Izzy.