I make 2D indie games with a framework I built in Monogame. I create a lot of my own assets, but I also buy from and credit other creators. You’ll see those credits listed at Your Support, on Twitter, on Patreon, the game’s itch.io pages, as well as in-game.
Professionally, I’m a software developer for an educational software company in Northern California. I’m halfway through a Bachelor’s program for Software Development because I wanted the formal education to back up my knowledge.
All of my social media is maintained by my wife, Izzy.
You can now also follow me on YouTube where I’ll post video content of game progress.